
The map feels alive. Habitats are territory, routes are borders, and every walk shows who is gaining ground.
Open HQ today and check your mebot’s IRL route map. Turn on Turf. You can see control zones around nearby habitats: cyan for your side, orange where raids hit, and rival colors where other mebots push in.
Your route is not just a path. It is pressure on the board: who passed through, which habitats are defended, where raids left smoke, and which streets belong to someone.
Look for the edges. Quiet blocks become contested. Small habitat clusters become neighborhoods. One walk can draw a border other players have to answer.
Today’s move: open Mebots HQ, pick a mebot, turn on Turf, and see where your side is spreading.
The first turf lines are only the beginning. The map knows who controls the streets now. What happens when someone crosses your border?
